UV Editor – Maya

Lemon_UV

The UV Editor lets you view and interactively edit the UV texture coordinates for polygon, NURBS, and subdivision surfaces within a 2D view. You can access it from either Windows > UV Editor or the UV > UV Editor menu in the Modeling menu set.

You can select, move, scale, and generally modify the UV topology for a surface very much like you work with other modeling tools within Maya. You can also view the image associated with the assigned texture map as a backdrop within the UV Editor and modify the UV layout to match as required.

UV_Tool

All major UV tasks are accessible either via the UV Editor‘s toolbar and menus, or from the Modeling menu set’s UV menu.

pig_cup_uv

The above image is the UV Editor View of Mr. Absent Minded’s coffee cup.

Lemon_outUV_color

UV texture coordinates for the Lemon in the UV Editor’s 2D view.

coffee_fb

Mr. Absent Minded coffee cup rendered by Mental Ray for Maya 2016.

messi_lemon_tea_fb

Messy Messi lemon tea cup rendered by Mental Ray for Maya 2016.

All rights reserved by alexworkshop

How to create and edit a virtual reality scene

In this tutorial, I will show you how to set up a VR scene in Maya and render a 360° scene by using the VR toolset of PlayblastVR for Maya and KartaVR for Fusion.  These two awesome plug-ins were produced by my friend Andrew Hazelden.

playblastVR_alexworkshop

If you already have a scene put together, feel free to use that. In my case, I am using my Mr. Absent Minded Character with his house.

playblastVR_setting

The PlayblastVR renderer allows you to create immersive previz renderings of Maya scenes in Angular Fisheye, LatLong, cubic panorama formats.

D:/Maya Project Folder/Pig House Project/scenes/Sphere_Bg_House.

This is a Equirectangular (LatLong) format.

kolorEye_alexworkshop

After a PlayblastVR panoramic rendering is complete it can be sent automatically to a panoramic viewing program or a video playback tool like DJV Viewer, Adobe SpeedGrade, Amateras Dome Player, Assimilate Scratch and Scratch Player, Buf Software BVIEW, Domemaster3D DomeViewer, Kolor Eyes, GoPro VR Player, QuickTime, Whirligig, Whirligig SteamVR, VLC, VLCwarp Player, RV, Live View Rift, FCheck, or IMF Display.

Note

Google Cardboard brings immersive experiences to everyone in a simple and affordable way. Whether you fold your own or buy a Works with Google Cardboard certified viewer, you’re just one step away from experiencing virtual reality on your smartphone.

BoxCard_alexworkshop

With a wide variety of viewers to choose from, you’re sure to find one that fits you just right. This Mr. Absent Minded cardboard was a hand made product by my own.

stereoFusion_1024

The KartaVR plug-in works inside of Blackmagic Design’s powerful node based Fusion Studio compositing software. It provides the essential tools for VR, panoramic 360° video stitching, and image editing workflows.

defishingand rotate.jpg

KartaVR plug-in provides the essential tools for VR, panoramic 360° video stitching, and image editing workflows, the Marcos included Defishing and Rotating effects.

half_color_anaglyph_Glasses

The StereoAnaglyphHalfColorMerge node is used to create an anaglyph red/cyan 3D glasses style stereo image by merging a pair of left and right images. It is one of the powerful features of KartaVR plug-in.

All rights reserved by alexworkshop

Arnold Renderer

Arnold was bundled for free in the Autodesk Maya since version 2017. It will no longer include licenses for NVIDIA’s Mental Ray with Maya. Arnold has supported plug-ins available for Maya, Houdini, Cinema 4D, 3ds Max, Katana and Softimage.

Absent_Table_wireframe

Absent_Table

I had done some testings with Arnold Renderer. Arnold gives me outstanding image quality. It is about being able to have a high degree of control over how the image is created and every attribute. The render time of Arnold Render is longer as it is a unidirectional path tracer that uses a “brute force” method that is slower but more precise than mental ray approaches like final gathering which can look a bit blurry on indoor scenes.

UVeditor_AM_Maya2017

Arnold is used by many visual effects and animations studios to produce stunning imagery for films and TV, like Pacific Rim and Gravity.

All right reserved by alexworkshop

Turns 2D Drawing into 3D Character

I have started using Maya from version 4.5 of Alias Wavefront. Maya is a 3D computer graphics software that runs on Windows, macOS and Linux, originally developed by Alias Systems Corporation (formerly Alias|Wavefront) and currently owned and developed by Autodesk, Inc.

AbsentMinded_Sketch

It was a nice experience for making Mr. Absent Minded from a 2D drawing to be turned into a 3D character by using Maya.

Pig views

All rights reserved by alexworkshop